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127th AES Convention Coverage (New York, NY Oct. 9-12)
10 Whacked-Out Things You Can Do With Music Software
3. THE REX FILE DATA SCRAMBLE REX files slice up a digital audio waveform into little pieces, then play these slices back sequentially. Why? So you can stretch tempo: Slow down the tempo and the slices play further apart, speed up the tempo and they play closer together. What triggers these slices is a companion MIDI file. But hey, it’s just MIDI data, so we can move pieces around, copy data and stack it, apply randomization algorithms, or whatever we feel like doing (Fig. 3). If nothing else, this is one way to remove the boredom element out of using loops: Each iteration can sound slightly different. It takes a little work to associate which MIDI note triggers which slice, but once you have that figured out, you’re good to go. Click here for an audio example of the REX scramble technique. 4. THE LOOP FACTORY We all know how cool acidized files are. Well, most of us do. Some still struggle with programs that aren’t really that adapt at handling acidized loops. Sure, they’ll load okay—but you can’t edit them, which is often crucial because a lot of commercially-available loop CDs are pretty sloppy about acidizing a loop (the end result: try to stretch ’em, and they sound horrible). So if you want to create loop files that work at different tempos or keys, you’re hosed. Or are you? Not if you have Sony Acid Pro. Load the loop into an Acid project (I find it most convenient to load it into a single track), then if needed, use Acid’s toolset to edit the loop points for the best stretching characteristics. Next, copy the loop multiple times on the same track. Insert a tempo change for the desired tempo before each loop, and/or a key change if you want to change keys. Then go Edit > Export Loops (Fig. 4). This saves each loop into the folder of your choice as a WAV file at the desired tempo and key (and the loops are acidized, too). Now you can import these into your acidizationally-challenged host, and rock on. ![]() Fig. 4: Use Sony Acid Pro to stretch loops to different tempos, then save them at those tempos for use in programs that don’t recognize Acidized files
7. TURN RECYCLE INTO THE PERCUSSIVATOR I sure like pulsing, rhythmic effects. Give me a vocoder and drum machine for a modulator, and I’m a happy guy. But sometimes you have sounds that refuse to be rhythmic, like a power chord, or held organ note. Yes, you can process it through gating or vocoding to impart synchro-sonic, rhythmic characteristics, but with ReCycle, you can build rhythmic characteristics into the sample itself. Just load the sample into ReCycle, and place slices that create a rhythm. For example, you could place a slice every eighth note for a constant eighth note rhythm — but we can get more creative than that, like adding a flurry of 16th-note divisions at the end of a power chord, or syncopations (Fig. 7). Set the attack and decay parameters (decay would typically be a few hundred milliseconds) to give the desired amount of percussification, then save it as a REX file if your host supports REX files. Or, set the tempo to that of your host’s project, and export it as a WAV or AIFF file you can import directly into the host (remember to first go Process > Export as One Sample, or you’ll save each slice individually). Click here to hear a percussified power chord that’s gotten some rhythm, courtesy of ReCycle.
10. CREATE NASTY VINYL SCRATCHES AND NOISE WITH A DIGITAL AUDIO EDITOR You gotta love some of those hip-hop drum samples that were taken from funky old vinyl. But what if you have a pristine sample and want to mess it up? There are plug-ins that do vinyl effects, with one of the best ones (because it’s free!) being iZotope’s Vinyl. But you can create the precise type of noise and scratchiness you want with Wavelab or other digital audio editors. Basically, use the program’s signal generating options (see tip #5 above) to throw in some noise, a low-level 60Hz sine wave if you want some hum, some heavily low-pass filtered noise for rumble, and for the crowning touch, draw in some scratches with the pencil tool. Drawing a scratch is easy: Just create a spike where you want a scratch (Fig. 10). And for a really authentic sound, have a scratch repeat every 446 ms if your “virtual record” is spinning at 33.3 RPM. This simulates the effect of a scratch that goes across multiple grooves. Click here to listen to an example of vinyl-type noise generated with this technique. © 2009 Craig Anderton and licensed to Harmony Central, LLC. All rights reserved. Harmony Central encourages linking from other sites to Harmony Central content. To reprint this on another site, contact reprint@harmony-central.com. |